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Landscape Types |
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The following is a list of the types of landscapes and their corresponding tactical information that an army will come up against. This list while accurate at time of compilation is by no means comprehensive as new worlds are opened for exploration and new systems discovered.
Landscape Type: Adeptus Mechanica/Forge World Tactical Information: Each Army must have a "titan" Scenario Details: Random Apocalypse
Landscape Type: Agri-world Tactical Information: Basic back water agricultural colony. Scenario Details: Random mission Apocalypse battle.
Landscape Type: Barren Tactical Information: Imperial colony Scenario Details: Random mission
Landscape Type: Cavern World Tactical Information: Cavernous planet whose strategic value is largely unknown Scenario Details: Random mission 2, 5, 13, 17, 19, 31 from the little black book
Landscape Type: Cavern World Tactical Information: Cavernous planet whose strategic value is largely unknown Scenario Details: Random mission 15, 25, 41, 42, 59, 61 from the little black book
Landscape Type: Chaos World Tactical Information: Occupying Chaos Force gains an extra 250-army points Scenario Details: Random mission
Landscape Type: Chapter World Tactical Information: Occupying Marine Force gains an extra 250-army points Scenario Details: Random mission
Landscape Type: Dead World Tactical Information: Occupying Necron Force gains an extra 250-army points Scenario Details: Random mission
Landscape Type: Death World Tactical Information: Barren world known to cause early death due to failed terraforming of planet Scenario Details: Random mission 19, 24, 25, 57, 61, 62 from the little black book
Landscape Type: Eldar Exodus World Tactical Information: Occupying Eldar/Dark Eldar Force gains an extra 250-army points Scenario Details: Random mission
Landscape Type: Failed imperial colony Tactical Information: City fight rules apply in the few remaining ruins Scenario Details: Mission 7 or 40 from the little black book
Landscape Type: Fire World Tactical Information: Inhospitable planet incapable of sustaining life but rich in minerals Scenario
Details: Random mission 8, 9, 19, 26, 37, 43 from the little
black book
Landscape Type: Hive World Tactical Information: Due to the nature of the hive, occupying Tyranid forces gain extra 250-army points. Scenario Details: Random mission Little Black book.
Landscape Type: Imperial World Tactical Information: Occupying Imperial Guard Force gains an extra 250-army points Scenario Details: Random mission
Landscape Type: Industrial Tactical Information: Munitions and Weapon development testing Facility Scenario Details: Random mission 4,15,16,25,33,37 from the Little Black Book (City fight rules apply) Landscape Type: Mission/Fortress World Tactical Information: Occupying Inquisition Force gains an extra 250-army points Scenario Details: Random mission
Landscape Type: One of the last Titan building facilities Tactical Information: Each Army must have a minimum of one titan (model that uses the super heavy vehicle or is a gargantuan creature) Scenario Details: Random mission
Landscape Type: Ork Infested Tactical Information: Due to the nature of the swarm, occupying Ork forces gain extra 250-army points. Scenario Details: Random mission
Landscape Type: Storm Wreaked Tactical Information: Powerful storms wreak havoc over the face of the planet Scenario Details: Random mission 30,32,49,52,55,58 from the little black book
Landscape Type: Tau Sept World Tactical Information: Occupying Tau or ally Force gains extra 250-army points Scenario Details: Random mission Landscape Type: Wild World Tactical Information: Inhospitable planet populated by ferocious flora and fauna Scenario Details: Random mission 7, 40, 66 from the little black book
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